![]() ![]() Pretty Much Pop: A Culture Podcast is the first podcast curated by Open Culture. This podcast is part of the Partially Examined Life podcast network. This episode includes bonus discussion that you can only hear by supporting the podcast at /prettymuchpop. ![]() Here’s info about the Wheel of Time TV show. You can also read some lists of games that supposedly have the best plots at GamesRadar, Ranker, and The Gamer.ĭon is also a podcaster, having previously been a host of GeeksOn and now on The Big Fat Gay Podcast. The Dialog Podcast: s1e08 “Video Game Narrative Design and Writing Science Fantasy Novels with Carrie Patel”.“A Hugo Award for Best Game or Interactive Experience” by Ira Alexandre.“How to Write a Video Game Story” by Colin Campbell.Lily Yu, Yoon Ha Lee, Robert Reed, Seth Dickinson, and Karl Schroeder” by Alvaro Zinos-Amaro “Writing for Video Games: A Conversation with E.“The Evolution of Video Games as a Storytelling Medium, and the Role of Narrative in Modern Games” by Chris Stone.“When Video Games Tell Stories: A Model of Video Game Narrative Architectures” by Marcello Arnaldo Picucci (2014).(That casual game Mark jokes about is Simon’s Cat Pop Time.) We touch on Death Stranding, Overwatch, The Last of Us, Skyrim, Fallout, Life Is Strange, Until Dawn, Erica, Bioshock, Telltale Games, Journey, Bandersnatch, Days Gone, Portal, and more. Marshall to talk through types of plots (linear, “string-of-pearls,” and branching), ways of weaving story into a game, balancing gameplay and narrative, and more. On this episode of Pretty Much Pop: A Culture Podcast, your hosts Mark Linsenmayer, Erica Spyres, and Brian Hirt are joined by former video game professional (and current TV development executive) Donald E. Do you play video games for the plot? Given that most people don’t actually finish most games, it would be unexpected if storytelling were the most important element. ![]()
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